Thinking Person’s Assassins
Truman State: a small public university in Kirksville Missouri. Home of about 5,850 students, the Bulldogs basketball team, and now an innovative twist on the classic collegiate game of Assassins.

For those of you unfamiliar with Assassins (which would be unsurprising in this modern age of all-too-real campus shootings), the classic format is this: you are given some other student’s name on a piece of paper. It may be someone you know, or on a decent sized campus, someone you don’t. Your mission is to “assassinate” that person by some established method. When Anthony Edwards played in the 1985 Cold War comedy Gotcha!, players used realistic looking guns with suction-cup darts. When I played in the mid-nineties, we’d been reduced to rolled-up socks in order to, I don’t know, be more lame. In any case, once you assissinate your target, then you are given that person’s target and you keep going until someone assissinates you or you’re the last person standing. Part of the fun is not knowing who all the other players are, how many there are, or who has you as his or her target. It makes those long walks across campus much more exciting.
So here’s the twist that Associate Provost Marty Eisenberg, senior Max Eisenbraun and junior Cody Sumter came up with: rather than using any physical weapons, make the battle a pure match of wits. Players each submit one not-necessarily-original puzzle, which must have a clear and definite solution. They are then emailed their target’s puzzle; solve it, their target is toast, and they get the next puzzle. If someone solves their puzzle first, they are out of the game.
Although still perhaps not quite as cool as the original, an advantage of Thinking Person’s Assassins is that it can be played not just on a college campus but on a global scale. All you need is someone to organize it, collect the puzzles, and send out the emails. Someone like, perhaps, Puzzle Monster? Stay tuned!